We will pre-render the objects and save the precious time when rendering animations. We'll discover the challenges that we meet (such as missing specular in the baked texture) and suggest workarounds.
We'll spend some quality time with the node editor.
Finally, let's tweak OSA and Octree resolution. The result? Reducing the render time from 2 minutes to 17 seconds - 7 times faster! For 40s animation - multiply this by 1000 frames!

For more see blender-house.spaces.live.com/

37 Likes

  • PapaSmurf 1 year ago
    very nice technique, well explained. I added a link to this tut to the Render Big wiki page
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  • Chris Coppoletti 1 year ago
    Nice Tut, it was really useful!

    by the way, how do u change the icons, like for object mode, shaders etc.
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  • Chad Richard plus 1 year ago
    cool to see the workflow - good for you! cool stuff... all a bit geeky but hey sometimes we go there ; - )
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  • cEDs 7 months ago
    Thanks for the tutorial, it's amazing!!!

    Gracias por el tutorial, es sorprendente!!!
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