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4. Game version 2
3 months ago
2. Point Cloud 1
3 months ago
1. Galaxy 1
3 months ago
A simple galaxy created in processing, using OpenGL Points.
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7 Likes
  • James Harrison 3 months ago
    What's the performance like? I've been trying to achieve this kind of effect using OpenGL but with around 5,000 objects the sketch just gives up and goes home :p
  • John G 3 months ago
    I get a solid 30FPS running it. You can see for yourself: hardcorepawn.com/galaxy/
    There's 200,000 points flying around the screen at 1024x768.
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  • julaps 3 months ago
    thx for posting the source... its good to have a working example using vertex arrays, definitely a performance booster.
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