
BuxPatchV4
1 year ago
3d spheres displayed as 2d circles, bounce inside a cube and are attracted to a center point.
now implemented with proper collision detection and even gravitational pull between the individual spheres.
made with processing.org
now implemented with proper collision detection and even gravitational pull between the individual spheres.
made with processing.org
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Previous Week
but nope, no scientific agenda here.
just having fun trying to implement the rules of physics (at least up to the degree i am able to do that) ...