
Processing 3D webcam
1 year ago
A simple sketch that I made that converts the intensity of pixels from a webcam image into a Z value and draws horizontal lines to make up the image.
I decided to make this after being inspired by the recent radiohead video (house of cards) and realizing that I probably won't ever be able to get hold of a 3D laser scanner...
** Apologies for the pink- in the video. The lines are supposed to be green, but that seemed to happen after the vimeo conversion **
Source Code can be found here: andybest.net/2008/07/3d-webcam-lines/
I decided to make this after being inspired by the recent radiohead video (house of cards) and realizing that I probably won't ever be able to get hold of a 3D laser scanner...
** Apologies for the pink- in the video. The lines are supposed to be green, but that seemed to happen after the vimeo conversion **
Source Code can be found here: andybest.net/2008/07/3d-webcam-lines/
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it's seriosly cool :)
I just imagine how this could be applied to compositing... to keying and making artificial soft focus... and that sort of stuff
I just took the overall intensity of the pixel when converted to grayscale- so the shadows will be lower/further back and the highlights will be higher/further forward