
Back to Basics - Bullet Physics Engine Dominoes Part 1
1 year ago
My first shot at using Blender's bullet physics engine. Also, based on some new techniques I recently learned, I added some reflections to the floor. I will do a more complex one within the next few weeks. I have a bit of tweaking to do to get it to work perfectly, but it's pretty neat. The physics engine calculates the movements and collisions so I don't have to worry about animating each and every domino by hand.
- Vimeo: About / Blog / Roadmap / Developers / Forums / Help! / Site Map
- Legal: © 2008 Connected Ventures, LLC. All rights reserved. / Terms & Conditions / Privacy Statement



.
534
1
0
0
0
Previous Week