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37. first radial blur
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31. reflection
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26. cubeCam
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11. particle test
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This runs quite nicely with over 10,000 particles, but for recording purposes I lowered the count to 7200 and it still came out a bit choppy.

I am using openframworks to access the data from the web cam which is then used to control a particle class. Pretty simple stuff but I am just beginning with openFrameworks and openGL.

Credits

14 Likes

  • progen 10 months ago
    How did you manage to get the particles to "latch" onto the webcam images? Are you doing any form of body tracking?
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  • Lars Berg plus 10 months ago
    It was not as complicated as that, just pixel sampling. if the brightness of the video is above a certain threshold the particle behaves one way and if it is below it behaves another.
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  • Tony DeLorenzo 10 months ago
    Well played!
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  • casey farina plus 10 months ago
    Awesome,
    Any chance you could post the code to check out how this is done?
  •  
  • hencyparmar 2 months ago
    hey thats awesome...
    can u plzzz make tutorial on it....

    plzzz
  •  
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