
realtime webcam particles
11 months ago
This runs quite nicely with over 10,000 particles, but for recording purposes I lowered the count to 7200 and it still came out a bit choppy.
I am using openframworks to access the data from the web cam which is then used to control a particle class. Pretty simple stuff but I am just beginning with openFrameworks and openGL.
I am using openframworks to access the data from the web cam which is then used to control a particle class. Pretty simple stuff but I am just beginning with openFrameworks and openGL.
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Any chance you could post the code to check out how this is done?
can u plzzz make tutorial on it....
plzzz