
VB.NET XNA Tutorial 5.2 - Coordinate space, Origins, and Matrices
9 months ago
Tutorial 5 continues with a somewhat non-mathematical explanation of how sprites move around on the screen by using it's origin combined with a transform matrix. Uses Photoshop as a visual aid.
- Vimeo: About / Blog / Roadmap / Developers / Community Guidelines / Forums / Help! / Site Map
- Legal: © 2008 Connected Ventures, LLC. All rights reserved. / Terms & Conditions / Privacy Statement



.
179
0
0
0
Previous Week