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Plug in your headphones & turn it up a notch...
More pictures: revoid.be

Audio: Photek - Industry of noise
photekproductions.com

Credits

139 Likes

  • designakt 7 months ago
    that's wonderful,
    thanks for showing it...
    are all the objects
    generated or
    drawn in advance and
    then aranged?
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  • Gwen Vanhee 7 months ago
    Hi designakt,
    All objects are generated in realtime (except the 'ink-spots') on a moving canvas. Movement is controlled by mouse-gestures. Music was added afterwards and used as a key to arrange several of these pre-recorded movies.
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  • defetto plus 7 months ago
    nice!
    i'd like to see a very wide render where you can see the evolution of the shape over a longer time frame..
    is it any soundreactive btw?
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  • Gwen Vanhee 7 months ago
    wide renders... that might be an idea for some print versions :)

    i'd like to have this soundreactive, but i guess flash (still as2) isn't the right platform for it (performance... i'm capturing this engine at 4fps max). Seems like vvvv is more the tool for things like this, no?
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  • 3to1 Studios plus 7 months ago
    This is a very neat concept! Good stuff!
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  • Kris Kelley 7 months ago
    Thank you for sharing this. Your last video lead me on a path of exploration that has ended at Processing. Thank you for the inspiration.
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  • onoffproject 7 months ago
    Fantastic!
    +100%
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  • prene 7 months ago
    Inspiring! Caught my eye out of hundreds of photos on Flickr - PSD Vault Photostream.
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  • numbercult 7 months ago
    excellent;-)
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  • gabriel yanagihara 7 months ago
    image that same program except with typography and kinetic typography. You could use import a prewritten thing to be the source of the words that appear. That'd be pretty sweeet.
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  • Gwen Vanhee 7 months ago
    @gabriel: inspiring indeed :)
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  • David Leith 7 months ago
    fantastic. this is a great video.
    not too much to say otherwise except that hopefully i'll start learning how to make things like this too.
    awesome job.
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  • kruzer 7 months ago
    ya done it again dude!
    wish it would be a bit more smoother... increase in the fps ;)
    If you move the mouse side to side fast... does that show larger image or just denser? How do you get lager image on the screen?

    good work.
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  • Gwen Vanhee 7 months ago
    Hi kruzer,
    Increasing fps won't change the smoothness of the video, there's a lot of graphical data being drawn to the screen every frame (meaning there's nog build-up or animation).
    Yes, moving the mouse around affects the maximum radius of the shapes.
    I have 2 extra keyboard controls as well, so i can play a bit :)

    What do you mean by getting larger image on screen?
  • kruzer 7 months ago
    Larger image... to fill the screen more :)

    I am really amazed by your talent the quality work you assemble. If you ever get to a point where audio-input-response can draw these things automatically it would be awsome! I could splice it in my music videos :)

    I suppose you could take the mouse and move it when a certain beat arrives in a music. It would work manually as you described it earlier.

    Could you shoot a video of your process?
    That would be an interest to many of us who are not understand much of the coding.
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  • Manuel Creignou 4 months ago
    Awesome ! I Like your style.
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  • Escudero Javier plus 4 months ago
    wonderful Work !!!!
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  • Diego Pardo 4 months ago
    great work!
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  • xI jIn 2 months ago
    wow!!! so great
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  • .soda. 1 month ago
    great work! the photos are amazing too. it's fresh!
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  • Florence Artur 1 month ago
    Cool stuff :-)
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  • This is very nice - my own criticism is that it takes a bit long to kick in (soundtrack wise) at 0:55 - maybe trim a bit and start earlier?
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  • Gwen Vanhee 28 days ago
    I tried to shorten it a bit, however the audio builds up in such a way that i found it hard to make the intro shorter. Thanks for the remark though, i'll take it with me on further videos...
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  • Jarbas Agnelli plus 10 days ago
    Whatever it is that you do, it's amazing.
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