
Afterburner
7 months ago
Plug in your headphones & turn it up a notch...
More pictures: revoid.be
Audio: Photek - Industry of noise
photekproductions.com
More pictures: revoid.be
Audio: Photek - Industry of noise
photekproductions.com
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Previous Week
thanks for showing it...
are all the objects
generated or
drawn in advance and
then aranged?
All objects are generated in realtime (except the 'ink-spots') on a moving canvas. Movement is controlled by mouse-gestures. Music was added afterwards and used as a key to arrange several of these pre-recorded movies.
i'd like to see a very wide render where you can see the evolution of the shape over a longer time frame..
is it any soundreactive btw?
i'd like to have this soundreactive, but i guess flash (still as2) isn't the right platform for it (performance... i'm capturing this engine at 4fps max). Seems like vvvv is more the tool for things like this, no?
+100%
not too much to say otherwise except that hopefully i'll start learning how to make things like this too.
awesome job.
wish it would be a bit more smoother... increase in the fps ;)
If you move the mouse side to side fast... does that show larger image or just denser? How do you get lager image on the screen?
good work.
Increasing fps won't change the smoothness of the video, there's a lot of graphical data being drawn to the screen every frame (meaning there's nog build-up or animation).
Yes, moving the mouse around affects the maximum radius of the shapes.
I have 2 extra keyboard controls as well, so i can play a bit :)
What do you mean by getting larger image on screen?
I am really amazed by your talent the quality work you assemble. If you ever get to a point where audio-input-response can draw these things automatically it would be awsome! I could splice it in my music videos :)
I suppose you could take the mouse and move it when a certain beat arrives in a music. It would work manually as you described it earlier.
Could you shoot a video of your process?
That would be an interest to many of us who are not understand much of the coding.