
Processing - Audio reactive Bubbles
2 years ago
Here we go with some beautiful audio reactive bubbles based on my previous experiment with toxis vec3D class.
Everybody who wants to know how you can achieve things like that should check out flight 404 recent blog entries over at flight404.com. Even though I did not implement any of the nice openGL features shown in his examples since I didnt have the time to understand them, you should definately give it a look.
this version runs almost realtime even though I used ordinary processing syntax only (appart from the additive blending)
music: soulwax - ballad to forget lyrics
Everybody who wants to know how you can achieve things like that should check out flight 404 recent blog entries over at flight404.com. Even though I did not implement any of the nice openGL features shown in his examples since I didnt have the time to understand them, you should definately give it a look.
this version runs almost realtime even though I used ordinary processing syntax only (appart from the additive blending)
music: soulwax - ballad to forget lyrics
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Previous Week
Do you use noise to control the movement of the small bubbles, and oscillate the x, y and z of the main bubble?
Would you share the code of this?
I'm beginning with processing an d I'd like to take it a look...