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2. Tactical Revolution
2 years ago
1. Tommorowland Test
2 years ago
Showcasing recent development progress.

Parallax Mapped terrain with real-time deformation and "painting" of parallax mapped layers (maximum 4).

Deformable terrain leveraging the benefits of Ageia/NVIDIA PhysX!!

Massively parallel particle system with true alpha blending...
  • Brian Cronin 1 year ago
    Do I see the water "flowing" between the terrain as you are deforming it? Maybe I am just seeing things but if not, that is awesome! (it is still awesome even if there is no flowing water)
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