
Wizard of OS: The Fish Incident
2 years ago
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The art of this piece is staggering. I am particularly inspired by your unconventional choices with regard to 3d textures (i.e. the fish skinned with a map). Touches like that really contribute to the unique look of a Jantol work.
One suggestion I would make. When dealing with relatively larger blocks of text, such as at the beginning and end of this film, in some cases it might be strategically advantageous to break the text into smaller pieces... presenting them as "bites" rather than the whole plate of food, if you catch my meaning. This enables you to better control emphasis, as well as keep a sense of some pace during these moments so they lose some of their "stop and read the placard" feel. The other advantage to this is purely in terms of "digestion" by the viewer, taking a bit of a cue from subtitling conventions (which display a limited number of words on screen at one time, thus facilitating faster reading than if that text were presented in larger blocks).
Keep up the spectacular work, Tom. No one else is pushing the artistic possibilities of machinima-rooted anymation to the degree you are doing... and I know for a fact that you are an inspiration to many, including me.
Very nearly perfect, I had some issue with the text fonts you used midway through. They seemed to jar somehow against the feel of the rest of the piece.
Agree with everyone's positive comments above, and very glad you are still with us :)