
Blender3D Tutorial - Distortion: Uniform using Flying Camera
4 months ago
In this tutorial, I teach you how to do perspective correction of image/video. We correct for lens distortion by altering the geometry. We correct for tesselation caused by UV texturing by simple subdivision. This technique was used in the movie "Stranger Than Fiction".
We then fly (animate) the camera (orthographic scale or perspective location) to provide an interesting animation clip. We also discuss using Shape Keys to change the shape of the projection screen to animate distortions (dizzy, nervous breakdown, time warp).
If you like the videos in this Conversion & Distortion series, please consider making a donation of US$4.99 at wickes.webs.com/compositingtutorials.htm
We then fly (animate) the camera (orthographic scale or perspective location) to provide an interesting animation clip. We also discuss using Shape Keys to change the shape of the projection screen to animate distortions (dizzy, nervous breakdown, time warp).
If you like the videos in this Conversion & Distortion series, please consider making a donation of US$4.99 at wickes.webs.com/compositingtutorials.htm
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