Realtime 3D Face Scanning

Realtime 3D Face Scanning

Kyle McDonald

Using the three phase structured light technique. More context here: vimeo.com/3193063

Everything is sped up 3x (the system runs at 10fps, but this video is 30fps). There's a quick dance at the beginning, then experiments with different capture settings. The random Rubik's cubes were to help with calibration. That's me at 1:02.

The next issue I'm going to address is the sine distortion. The webcam-projector sync needs some more work, too.

Developed in Open Frameworks: openframeworks.cc/
Flickr set: flickr.com/photos/kylemcdonald/sets/72157613657773217/
Music: soundcloud.com/kyle-mcdonald
Me: kylemcdonald.net/

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